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Design Rationale - Concepts, Techniques, and Use (Hardcover): Thomas P Moran, John M Carroll Design Rationale - Concepts, Techniques, and Use (Hardcover)
Thomas P Moran, John M Carroll
R5,081 Discovery Miles 50 810 Ships in 12 - 17 working days

This book focuses on design in the domain of human-computer interaction. Including a broad sampling of case studies as well as narrower theoretical or empirical studies, it includes consideration of educational uses of design rationale, methods for teaching it in industry, and applications to a variety of software and user interface/application domains. The volume promises to be the largest collection of work on design rationale ever assembled, and thereby to energize the considerable, widespread interest in this topic. It will also act as a focus for the existing but scattered work in this domain.

Design Rationale - Concepts, Techniques, and Use (Paperback): Thomas P Moran, John M Carroll Design Rationale - Concepts, Techniques, and Use (Paperback)
Thomas P Moran, John M Carroll
R2,527 Discovery Miles 25 270 Ships in 12 - 17 working days

This book focuses on design in the domain of human-computer interaction. Including a broad sampling of case studies as well as narrower theoretical or empirical studies, it includes consideration of educational uses of design rationale, methods for teaching it in industry, and applications to a variety of software and user interface/application domains. The volume promises to be the largest collection of work on design rationale ever assembled, and thereby to energize the considerable, widespread interest in this topic. It will also act as a focus for the existing but scattered work in this domain.

The Hong Kong-China Nexus - A Brief History (Paperback): John M Carroll The Hong Kong-China Nexus - A Brief History (Paperback)
John M Carroll
R557 Discovery Miles 5 570 Ships in 12 - 17 working days

The Occupy Central/Umbrella Movement of 2014 and the anti-extradition protests of 2019 revealed how much Hong Kong's relationship with mainland China has deteriorated since the former British colony returned to Chinese sovereignty in July 1997. With mutual distrust and suspicion at an all-time high, many Hong Kong people have become increasingly hostile toward the Chinese government and the mainland in general, identifying themselves as Hongkongers rather than as Chinese. Yet, as John Carroll shows, for more than 150 years, colonial Hong Kong and China not only coexisted with but benefited each other, even during the anti-imperialist campaigns of the Republican and Communist eras. The porous boundary between Hong Kong and China enabled the two to use each other economically, politically, socially, and culturally. The Hong Kong-China nexus, although firmly embedded in global dynamics of colonialism, Cold War politics, and capitalist expansion, defies many common assumptions about nationalism, colonialism, and decolonization.

The Neighborhood in the Internet - Design Research Projects in Community Informatics (Paperback): John M Carroll The Neighborhood in the Internet - Design Research Projects in Community Informatics (Paperback)
John M Carroll
R1,650 Discovery Miles 16 500 Ships in 12 - 17 working days

Today, "community" seems to be everywhere. At home, at work, and online, the vague but comforting idea of the community pervades every area of life. But have we lost the ability truly to understand what it means? The Neighborhood in the Internet investigates social and civic effects of community networks on local community, and how community network designs are appropriated and extended by community members. Carroll uses his conceptual model of "community" to re-examine the Blacksburg Electronic Village - the first Web-based community network - applying it to attempts to sustain and enrich contemporary communities through information technology. The book provides an analysis of the role of community in contemporary paradigms for work and other activity mediated by the Internet. It brings to the fore a series of design experiments investigating new approaches to community networking and addresses the future trajectory and importance of community networks. This book will be of interest to students of sociology, community psychology, human-computer interaction, information science, and computer-supported collaborative work.

Sleep and Breathing in Children - Developmental Changes in Breathing During Sleep, Second Edition (Hardcover, 2nd edition):... Sleep and Breathing in Children - Developmental Changes in Breathing During Sleep, Second Edition (Hardcover, 2nd edition)
Carole Marcus, John M Carroll, David Donnelly, Gerald M. Loughlin
R513 Discovery Miles 5 130 Ships in 12 - 17 working days

Infants and children spend one- to two-thirds of their life asleep. Despite this, very little attention has been paid to understanding both normal sleep and sleep-related abnormalities during child development. This volume is devoted to breathing during sleep, its changes with development (from the fetus onwards), and the pathophysiology of sleep-related breathing disorders. Sleep and Breathing in Children: investigates breathing during sleep from the fetus onwards examines the effects of sleep on upper airway resistance, ventilatory drive, and respiratory muscle tone compares differences between childhood and adult obstructive sleep apnea, and the profound changes in breathing and sleep during growth and maturation discusses the current research within the field of pediatric sleep disorders reviews the history of childhood obstructive sleep apnea syndrome, and outlines a future framework for the study of childhood sleep-disordered breathing

Creativity and Rationale - Enhancing Human Experience by Design (Paperback, 2013 ed.): John M Carroll Creativity and Rationale - Enhancing Human Experience by Design (Paperback, 2013 ed.)
John M Carroll
R4,338 Discovery Miles 43 380 Ships in 10 - 15 working days

Creativity and rationale comprise an essential tension in design. They are two sides of the coin; contrary, complementary, but perhaps also interdependent. Designs always serve purposes. They always have an internal logic. They can be queried, explained, and evaluated. These characteristics are what design rationale is about. But at the same time designs always provoke experiences and insights. They open up possibilities, raise questions, and engage human sense making. Design is always about creativity. Creativity and Rationale: Enhancing Human Experience by Design comprises 19 complementary chapters by leading experts in the areas of human-computer interaction design, sociotechnical systems design, requirements engineering, information systems, and artificial intelligence. Researchers, research students and practitioners in human-computer interaction and software design will find this state of the art volume invaluable.

Creativity and Rationale - Enhancing Human Experience by Design (Hardcover, 2013 ed.): John M Carroll Creativity and Rationale - Enhancing Human Experience by Design (Hardcover, 2013 ed.)
John M Carroll
R3,043 Discovery Miles 30 430 Ships in 10 - 15 working days

Creativity and rationale comprise an essential tension in design. They are two sides of the coin; contrary, complementary, but perhaps also interdependent. Designs always serve purposes. They always have an internal logic. They can be queried, explained, and evaluated. These characteristics are what design rationale is about. But at the same time designs always provoke experiences and insights. They open up possibilities, raise questions, and engage human sense making. Design is always about creativity.

"Creativity and Rationale: Enhancing Human Experience by Design" comprises 19 complementary chapters by leading experts in the areas of human-computer interaction design, sociotechnical systems design, requirements engineering, information systems, and artificial intelligence. Researchers, research students and practitioners in human-computer interaction and software design will find this state of the art volume invaluable.

The Neighborhood in the Internet - Design Research Projects in Community Informatics (Hardcover, New): John M Carroll The Neighborhood in the Internet - Design Research Projects in Community Informatics (Hardcover, New)
John M Carroll
R4,298 Discovery Miles 42 980 Ships in 12 - 17 working days

Today, "community" seems to be everywhere. At home, at work, and online, the vague but comforting idea of the community pervades every area of life. But have we lost the ability truly to understand what it means? The Neighborhood in the Internet investigates social and civic effects of community networks on local community, and how community network designs are appropriated and extended by community members.

Carroll uses his conceptual model of "community" to re-examine the Blacksburg Electronic Village - the first Web-based community network - applying it to attempts to sustain and enrich contemporary communities through information technology. The book provides an analysis of the role of community in contemporary paradigms for work and other activity mediated by the Internet. It brings to the fore a series of design experiments investigating new approaches to community networking and addresses the future trajectory and importance of community networks.

This book will be of interest to students of sociology, community psychology, human-computer interaction, information science, and computer-supported collaborative work.

Learning in Communities - Interdisciplinary Perspectives on Human Centered Information Technology (Paperback, Softcover reprint... Learning in Communities - Interdisciplinary Perspectives on Human Centered Information Technology (Paperback, Softcover reprint of hardcover 1st ed. 2009)
John M Carroll
R2,953 Discovery Miles 29 530 Ships in 10 - 15 working days

Most learning takes place in communities. People continually learn through their participation with others in everyday activities. Such learning is important in contemporary society because formal education cannot prepare people for a world that changes rapidly and continually. We need to live in learning communities.

This volume gathers together all of the scholarly materials directly emanating from a workshop held in August 2005, when a multidisciplinary group of scholars met at Penn State 's College of Information Sciences and Technology to discuss learning in communities . Initially, a sectioned report on the workshop was published as a special section in the Journal of Community Informatics in 2006. Subsequently, a special issue of 5 full papers was published in the Journal of Computer-Supported Cooperative Work, and a special section of 2 full papers was published in the International Journal of Computer-Supported Collaborative Learning.

Rationale-Based Software Engineering (Paperback, Softcover reprint of hardcover 1st ed. 2008): Janet E. Burge, John M Carroll,... Rationale-Based Software Engineering (Paperback, Softcover reprint of hardcover 1st ed. 2008)
Janet E. Burge, John M Carroll, Raymond McCall, Ivan Mistrik
R2,975 Discovery Miles 29 750 Ships in 10 - 15 working days

The authors describe in detail the capture and use of design rationale in software engineering to improve the quality of software. Their book is the first comprehensive and unified treatment of rationale usage in software engineering. It provides a consistent conceptual framework and a unified terminology for comparing, contrasting and combining the myriad approaches to rationale in software engineering. It is both an excellent introductory text and a uniquely valuable reference.

Visioning and Engineering the Knowledge Society - A Web Science Perspective - Second World Summit on the Knowledge Society,... Visioning and Engineering the Knowledge Society - A Web Science Perspective - Second World Summit on the Knowledge Society, WSKS 2009, Chania, Crete, Greece, September 16-18, 2009. Proceedings (Paperback, 2009 ed.)
Miltiadis D Lytras, Ernesto Damiani, John M Carroll, Robert D. Tennyson, David Avison, …
R3,065 Discovery Miles 30 650 Ships in 10 - 15 working days

It is a great pleasure to share with you the Springer LNCS proceedings of the Second World Summit on the Knowledge Society, WSKS 2009, organized by the Open - search Society, Ngo, http: //www.open-knowledge-society.org, and held in Samaria Hotel, in the beautiful city of Chania in Crete, Greece, September 16-18, 2009. The 2nd World Summit on the Knowledge Society (WSKS 2009) was an inter- tional scientific event devoted to promoting dialogue on the main aspects of the knowledge society towards a better world for all. The multidimensional economic and social crisis of the last couple of years has brought to the fore the need to discuss in depth new policies and strategies for a human centric developmental processes in the global context. This annual summit brings together key stakeholders involved in the worldwide development of the knowledge society, from academia, industry, and government, including policy makers and active citizens, to look at the impact and prospects of - formation technology, and the knowledge-based era it is creating, on key facets of l- ing, working, learning, innovating, and collaborating in today's hyper-complex world. The summit provides a distinct, unique forum for cross-disciplinary fertilization of research, favoring the dissemination of research on new scientific ideas relevant to - ternational research agendas such as the EU (FP7), OECD, or UNESCO. We focus on the key aspects of a new sustainable deal for a bold response to the multidimensional crisis of our times.

Learning in Communities - Interdisciplinary Perspectives on Human Centered Information Technology (Hardcover, 2009 ed.): John M... Learning in Communities - Interdisciplinary Perspectives on Human Centered Information Technology (Hardcover, 2009 ed.)
John M Carroll
R2,983 Discovery Miles 29 830 Ships in 10 - 15 working days

Most learning takes place in communities. People continually learn through their participation with others in everyday activities. Such learning is important in contemporary society because formal education cannot prepare people for a world that changes rapidly and continually. We need to live in learning communities.

This volume gathers together all of the scholarly materials directly emanating from a workshop held in August 2005, when a multidisciplinary group of scholars met at Penn State s College of Information Sciences and Technology to discuss learning in communities . Initially, a sectioned report on the workshop was published as a special section in the Journal of Community Informatics in 2006. Subsequently, a special issue of 5 full papers was published in the Journal of Computer-Supported Cooperative Work, and a special section of 2 full papers was published in the International Journal of Computer-Supported Collaborative Learning.

This collection of papers is not the definitive summary of learning in communities. It is assuredly more prolegomena than coda. Learning is increasing recognized as a critical facet of lifetime activity, one that must become better integrated with all that people do. At the same time, community structures are increasingly recognized as a critical category of social organization flexible and adaptable, capable of innovation and development, and yet just as strongly nurturing and supportive. The promise of learning in communities lies ahead of us. This set of essays hopes to propel us all along that path."

The Open Knowledge Society - A Computer Science and Information Systems Manifesto (Paperback, 2008 ed.): Miltiadis D Lytras,... The Open Knowledge Society - A Computer Science and Information Systems Manifesto (Paperback, 2008 ed.)
Miltiadis D Lytras, John M Carroll, Ernesto Damiani, Robert D. Tennyson, David Avison, …
R3,112 Discovery Miles 31 120 Ships in 10 - 15 working days

It is a great pleasure to share with you the Springer CCIS proceedings of the First World Summit on the Knowledge Society - WSKS 2008 that was organized by the Open Research Society, NGO, http://www.open-knowledge-society.org, and hosted by the American College of Greece, http://www.acg.gr, during September 24-27, 2008, in Athens, Greece. The World Summit on the Knowledge Society Series is an international attempt to promote a dialogue on the main aspects of a knowledge society toward a better world for all based on knowledge and learning. The WSKS Series brings together academics, people from industry, policy makers, politicians, government officers and active citizens to look at the impact of infor- tion technology, and the knowledge-based era it is creating, on key facets of today's world: the state, business, society and culture. Six general pillars provide the constitutional elements of the WSKS series: * Social and Humanistic Computing for the Knowledge Society--Emerging Te- nologies and Systems for the Society and Humanity * Knowledge, Learning, Education, Learning Technologies and E-learning for the Knowledge Society * Information Technologies--Knowledge Management Systems--E-business and Enterprise Information Systems for the Knowledge Society * Culture and Cultural Heritage--Technology for Culture Management--Management of Tourism and Entertainment--Tourism Networks in the Knowledge Society * Government and Democracy for the Knowledge Society * Research and Sustainable Development in the Knowledge Society The summit provides a distinct, unique forum for cross-disciplinary fertilization of research, favoring the dissemination of research that is relevant to international re-

Rationale-Based Software Engineering (Hardcover, 2008 ed.): Janet E. Burge, John M Carroll, Raymond McCall, Ivan Mistrik Rationale-Based Software Engineering (Hardcover, 2008 ed.)
Janet E. Burge, John M Carroll, Raymond McCall, Ivan Mistrik
R3,175 Discovery Miles 31 750 Ships in 10 - 15 working days

Many decisions are required throughout the software development process. These decisions, and to some extent the decision-making process itself, can best be documented as the rationale for the system, which will reveal not only what was done during development but the reasons behind the choices made and alternatives considered and rejected. This information becomes increasingly critical as software development becomes more distributed and encompasses the corporate knowledge both used and refined during the development process. The capture of rationale helps to ensure that decisions are well thought out and justified and the use of rationale can help avoid the mistakes of the past during both the development of the current system and when software products (architecture and design, as well as code) are reused in future systems.

Burge, Carroll, McCall, and Mistrik describe in detail the capture and use of design rationale in software engineering to improve the quality of software. Their book is the first comprehensive and unified treatment of rationale usage in software engineering. It provides a consistent conceptual framework and a unified terminology for comparing, contrasting and combining the myriad approaches to rationale in software engineering. It is both an excellent introductory text for those new to the field and a uniquely valuable reference for experienced rationale researchers. The book covers the use of rationale for decision making throughout the software lifecycle, starting from the first decisions in a project and continuing through requirements definition, design, implementation, testing, maintenance, redesign and reuse."

Toward a Structural Psychology of Cinema (Hardcover, Reprint 2011): John M Carroll Toward a Structural Psychology of Cinema (Hardcover, Reprint 2011)
John M Carroll
R4,318 Discovery Miles 43 180 Ships in 10 - 15 working days
Usability Engineering - Scenario-Based Development of Human-Computer Interaction (Hardcover): Mary Beth Rosson, John M Carroll Usability Engineering - Scenario-Based Development of Human-Computer Interaction (Hardcover)
Mary Beth Rosson, John M Carroll
R1,824 Discovery Miles 18 240 Ships in 12 - 17 working days



You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product?


"Usability Engineering: Scenario-Based Development of Human-Computer Interaction" is a radical departure from traditional books that emphasize theory and address experts. This book focuses on the realities of product development, showing how user interaction scenarios can make usability practices an integral part of interactive system development. As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product.
* Written by prominent HCI educators who understand how to teach usability practices to students and professional developers.
* Interleaves HCI theory and concepts with a running case study demonstrating their application.
* Gradually elaborates the case study to introduce increasingly sophisticated usability engineering techniques.
* Analyzes usability issues in realistic scenarios that describe existing or envisioned systems from the perspective of one or more users.
* Emphasizes the real world of usability engineering-a world in which tradeoffs must be weighed and difficult decisions made to achieve desired results.
* Includes a companion Web site which provides additional case studies in a multimedia format, along with a Java application for creating and editing scenarios. This site also provides instructors with sample syllabi, lecture slides and notes, in-class exercises, solutions to textbook exercises, additional project ideas, and links to other HCI resources.

Modern American Diplomacy (Hardcover, Revised Edition): George C Herring, John M Carroll Modern American Diplomacy (Hardcover, Revised Edition)
George C Herring, John M Carroll
R2,955 Discovery Miles 29 550 Out of stock

SR Books is proud to make available the revised and enlarged edition of the classic text Modern American Diplomacy, first published in 1986. The editors have thoroughly updated this important work to reflect the advances in scholarship. In addition, three entirely new chapters have been added: 'Containment and American Foreign Policy, 1945-1963,' by Mark H. Lytle, Bard College; 'The Cold War in Asia,' by Marc Gallicchio, Villanova University; and 'Nuclear Weapons and U.S. Cold War Diplomacy,' by Walter L. Hixson, University of Akron. Designed as a text for 20th-century U.S. diplomacy or international relations courses, the 13 essays in Modern American Diplomacy examine the successes and failures that led to America's global dominance. The contributors, all specialists in the topics about which they write, bring clarity and insight to the events that have conditioned Washington's policies. Issues covered include U.S. positions on the Middle East, Latin America, and Southeast Asia.

Transistor Circuits and Applications (Paperback): John M Carroll Transistor Circuits and Applications (Paperback)
John M Carroll
R973 Discovery Miles 9 730 Ships in 10 - 15 working days
Making Use - Scenario-Based Design of Human-Computer Interactions (Paperback, New): John M Carroll Making Use - Scenario-Based Design of Human-Computer Interactions (Paperback, New)
John M Carroll
R1,312 Discovery Miles 13 120 Ships in 10 - 15 working days

Difficult to learn and awkward to use, today's information systems often change our activities in ways that we do not need or want. The problem lies in the software development process. In this book John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design.Traditional textbook approaches manage the complexity of the design process via abstraction, treating design problems as if they were composites of puzzles. Scenario-based design uses concretization. A scenario is a concrete story about use. For example: "A person turned on a computer; the screen displayed a button labeled Start; the person used the mouse to select the button." Scenarios are a vocabulary for coordinating the central tasks of system development--understanding people's needs, envisioning new activities and technologies, designing effective systems and software, and drawing general lessons from systems as they are developed and used. Instead of designing software by listing requirements, functions, and code modules, the designer focuses first on the activities that need to be supported and then allows descriptions of those activities to drive everything else.In addition to a comprehensive discussion of the principles of scenario-based design, the book includes in-depth examples of its application.

Computer Security (Hardcover, 3rd edition): John M Carroll Computer Security (Hardcover, 3rd edition)
John M Carroll
R2,349 Discovery Miles 23 490 Ships in 10 - 15 working days

Computer Security, Third Edition contains the best ideas on recent advances in computer hardware and the spread of personal computer technology. It includes a complete and comprehensive introduction to computer security, as well as coverage of computer crime, systems security, and cryptology. Convinced that there is no such thing as computer security, only various degrees of insecurity, John Carroll presents the best concepts that high technology, classical security practice, and common sense have to offer to help reduce insecurity to the lowest possible level. This thoroughly enhanced third edition is an essential text for everyone involved with the operation and security of the computer complexes that are the heart of today's businesses. In addition to completely updating the original matter, Computer Security, Third Edition includes new information on: computer crime and the law; physical security; communications; surveillance; and risk management.

Confidential Information Sources - Public and Private (Hardcover, 2nd edition): John M Carroll Confidential Information Sources - Public and Private (Hardcover, 2nd edition)
John M Carroll
R2,285 Discovery Miles 22 850 Ships in 10 - 15 working days

This edition includes the effects of massive computerization on the
collection, storage, and reporting of personal data. For investigations and back-ground checks of any type, this outstanding volume tells how to hire reliable employees, sell to solvent customers, and purchase from reliable vendors. Carroll also examines troubling issues of ethics, accuracy, and privacy in our age of electronic information transfer.

Discusses the way the nation collects, stores, and uses personal information.
Addresses the ethical questions about how personal data should be used.
Highlights the changes in information collection brought about by computers.

Talking Minds - The Study of Language in the Cognitive Sciences (Paperback, New Ed): Thomas G. Bever, John M Carroll, Lance A.... Talking Minds - The Study of Language in the Cognitive Sciences (Paperback, New Ed)
Thomas G. Bever, John M Carroll, Lance A. Miller
R1,157 Discovery Miles 11 570 Ships in 10 - 15 working days

These essays by some of the most prominent figures in linguistics, artificial intelligence, and psychology explore the problems involved in creating a general cognitive science that will treat language, thought, and behavior in an integrated fashion. They address the fundamental questions of the relations between linguistic structures and cognitive processes, between cognitive processes and language behavior, and between language behavior and linguistic structure.Contents: Introduction, Thomas G. Bever (Columbia University), John M. Carroll and Lance A. Miller (IBM Thomas J. Watson Research Center). Philosophy and Linguistics: An Outline of Platonist Grammar, Jerrold J. Katz (CUNY). Sense and Reference in a Psychologically Based Semantics, Ray Jackendoff (Brandeis University). Some Thoughts on the Boundaries and Components of Linguistics, Charles J. Fillmore (University of California, Berkeley). Psychology: Approaches to the Study of the Psychology of Language, Walter Kintsch (University of Colorado). Toward An Abstract Performance Grammar, Charles E. Osgood (University of Illinois). Upgrading a Mind, David Premack (University of Pennsylvania). Computational Models: Memory, Meaning, and Syntax, Roger Schank (Yale University) and Lawrence Birnbaum (Yale University). Some Inadequate Theories of Human Language Processing, Mitchell P. Marcus (AT&T Bell Laboratories).

Edge of Empires - Chinese Elites and British Colonials in Hong Kong (Hardcover, New): John M Carroll Edge of Empires - Chinese Elites and British Colonials in Hong Kong (Hardcover, New)
John M Carroll
R1,441 Discovery Miles 14 410 Ships in 12 - 17 working days

In an engaging, revisionist study, John M. Carroll argues that in the century after the Opium War, Hong Kong's colonial nature helped create a local Chinese business elite.

By the end of the nineteenth century, the colonial government saw Chinese businessmen as allies in establishing Hong Kong as a commercial center. The idea of a commercially vibrant China united them. Chinese and British leaders cooperated on issues of mutual concern, such as the expansion of capitalism and political and economic directions for an ailing China.

These Chinese also found opportunities in the colonial system to develop business and commerce. In doing so, they used Hong Kong's strategic position to underscore their own identity as a distinctive group unlike their mainland counterparts. Nationalism took on a specifically Hong Kong character. At the same time, by contributing to imperial war funds, organizing ceremonies for visiting British royalty, and attending imperial trade exhibitions, the Chinese helped make Hong Kong an active member of the global British Empire.

In "Edge of Empires," Carroll situates Hong Kong squarely within the framework of both Chinese and British colonial history, while exploring larger questions about the meaning and implications of colonialism in modern history.

Canton Days - British Life and Death in China (Hardcover): John M Carroll Canton Days - British Life and Death in China (Hardcover)
John M Carroll
R3,328 Discovery Miles 33 280 Ships in 10 - 15 working days

Canton Days offers the first comprehensive history of the British community in China from the mid-1700s to the end of the Opium War in 1842. John Carroll challenges common assumptions about the British presence in China as he traces the lives and times of the expatriates at the heart of this vital center of trade and exchange. The author draws on a rich trove of archival sources to bring Canton and its leading figures to life. Written in clear, lively, and jargon-free prose, this book will appeal to academic and general readers interested in British imperial history, early modern Chinese history, imperialism and colonialism, and expatriate and sojourning communities.

A Concise History of Hong Kong (Paperback): John M Carroll A Concise History of Hong Kong (Paperback)
John M Carroll
R1,085 Discovery Miles 10 850 Ships in 9 - 15 working days

When the British occupied the tiny island of Hong Kong during the First Opium War, the Chinese empire was well into its decline, while Great Britain was already in the second decade of its legendary "Imperial Century." From this collision of empires arose a city that continues to intrigue observers. Melding Chinese and Western influences, Hong Kong has long defied easy categorization. John M. Carroll's engrossing and accessible narrative explores the remarkable history of Hong Kong from the early 1800s through the post-1997 handover, when this former colony became a Special Administrative Region of the People's Republic of China. The book explores Hong Kong as a place with a unique identity, yet also a crossroads where Chinese history, British colonial history, and world history intersect. Carroll concludes by exploring the legacies of colonial rule, the consequences of Hong Kong's reintegration with China, and significant developments and challenges since 1997.

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